Tag: <span>Pax East</span>

(Alex continues his thoughts on and recap of PAX East 2012)

PAX Day 2

Saturday morning was much easier than Friday, but don’t take that to mean I got there at the beginning of the show, I like sleeping a bit too much for that. The first thing I did once I was in the BCEC that day was to run up to one of the guys dressed as Solid Snake from the Metal Gear Solid video games and play my CODEC ringtone for him and watch how he responded. (If you don’t know, the CODEC is the communication system in the MGS games which rings like this when someone is contacting Snake, also if that is thte case, you should totally play them. They are really good) But anyway, I should get around to talking about the rest of the show.

(Here we have another post about the first day of PAX, but from Alex’s perspective rather than Matt’s)

PAX Day 1

I won’t lie to you, the first morning of PAX East was a bit rough for my friends and me. The previous night we partook in the PokeCrawl (a Pokemon themed pub crawl), and, as would be expected at such an event, we drank. A lot. Thursday night one of my friends I was staying with and I decided to get to the BCEC early, like there by 9 AM early. Yeah, that didn’t happen, we got there at like 11 or so. But I digress, onto the show!

So, Day 2. Very little sleep was gotten between the ride home and the being all jacked up from Day 1 and the need to wake up earlier than the day before. As it turns out, there was much less traffic on Saturday and there were no road problems and no parking problems as I got a pretty sweet spot in the BCEC lot. cool start. I got there about an hour early so they have you stand in line.

There is nothing like the excitement of the night before/morning of a gaming convention. I’m always tired the morning of because I rarely sleep well the night before. But it’s more of a ‘who cares’ tired because the excitement and the adrenaline and the caffeine usually take over and then the tired turns into more of a badge of courage than an actual hindrance.